Collaborative Space

''"Have a good night!" -Don, sitting at the door.''

The collaborative space is PSII's largest room, and is where most learners spend their time.

Description
After passing the Entrance, the school is open to a large room filled with tables and chairs. The tables are arranged in an evolving grid-like pattern, with structural pillars being the only thing holding the place together. The wall facing Douglas Street is almost entirely glass. The Collaborative Space acts as the hub connecting all the PSII rooms.

Tables and Chairs
The room is composed of large tables that seat four chairs. One to two interlopers may be fit at the table as well. The chairs in this room are an interactive feature. Students may arrive early and claim the nicest chairs, only to find it stolen by another student the second it is left unattended. Often times it was stolen by an interloper trying to sit at an already full table. What the students don't realize is that there are only enough chairs in the school to seat four people at tables. Chairs are a finite resource, and this economy is dwindling.

Each table has a plant mascot. (See [Of Plant Names|list of plant names]).

Cliques
Typically at PSII, the school cliques are organized by interests and not by who you associate with. That being said, certain tables are cliques in and of themselves. In the collaborative space, you'll find your art table, an English table, a psychology table, and a table that somehow isn't failing their education despite never being seen doing anything besides playing [At PSII|Minecraft] and Tetris.

Noise
Much to the teacher's (Jeff's) dissatisfaction, the collaborative space maintains a constant emittance of obnoxious chatter. Many people (Jeff) get mildly annoyed when their work (psychology sessions) are interrupted by the jargoning of learners, but it seems not much has changed despite their (Jeff's) best efforts. However, a machine that notifies learners when it detects too much noise, has not in fact been installed on any tables.